Forum: Carrara


Subject: Making a good smoke trail?

pauljs75 opened this issue on Jun 26, 2008 · 19 posts


MarkBremmer posted Fri, 27 June 2008 at 7:47 AM

Attached Link: Smoke trail example

 Here's one I did with the particle generator (spheres) some time back. Animating the alpha with the Particle Shader function will provide you with a wide range of visibility options.

Sprites do a great job but aren't required. If you do use Sprites, increase the transparency value to something like 50 by typing directly into the value field instead of using the slider.