Khory_D opened this issue on Jun 24, 2008 · 72 posts
markschum posted Sun, 29 June 2008 at 10:51 AM
I have found Daz Studio requires some slight alterations to the mesh object , and of course uv mapping and painting of texture maps. Since I dont model for Poser 4 I rarely uv map anything , I use a lot of material groups , and since I cant paint , I dont do painted texture maps .
A number of people have used my stuff in Daz Studio but sometimes the mesh shows defects that arent in Poser. Daz Studio compatibility is at least a few more hours time and sometimes requires two different models to get the same appearance . Thats my experiance anyway.
Even Daz has been releasing two different models , one for Daz studio and one for Poser. The situation is getting worse now that Daz is doing subd models for Studio only.