Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
This persistent misbehavior is badly crippling my rendering. What should I do? It did not happen anything like so severely before I applied the upgrade mentioned above.
I have run my Windows Vista's defragmenter several times, but it does not show whether it has run through and done its job or not.
An easier solution: don't use the two-sided square. In nearly all cases the
one-sided square will do the job ... and if you need to show different textures
on both sides of a sign or billboard, just use two different one-sided squares facing
opposite directions.
My python page
My ShareCG freebies
Quote - goto the material and turn 'Faces forward' to ON.
that'll remove it.
it's caused by a zero thickness 2 faced object - both faces are trying to render in the same area.
Turning Faces Forward to on stops this happening.it's in the manual. I suggest reading it sometime?
If you are struggling finding it the actual node is labeled "Normals_forward". You'll have to go to the advanced tab to find it.
Thanks: that worked.
A remaining minor query: this cutout from an affected image shows a boat's nameplate as a small prop textured from a 61 x 470 texture map. In the Poser 4 renderer the name shows sharp, as intended. In Firefly the name shows badly blurred, as here. Please how to cure this?
If turning off texture filtering does not help with the sharpness, please reduce the shading rate in the render options. The default value isn't very good, reduce it to 0.2 or even 0.0 for renders which seem to be too blurry.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
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Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3256425
I have Poser 7, which I recently upgraded to Poser 7 0 2 132 using the downloadable upgrade: as advised in the thread at this link.This is a simple test job, display view. The only object is the two-sided square prop, posed with these settings:
square_1 0 scale Spline 1.0000 10
square_1 0 xScale Spline 1.0000 7
square_1 0 yScale Spline 1.0000 8
square_1 0 zScale Spline 1.0000 9
square_1 0 yrot Spline 0.0000 2
square_1 0 zrot Spline 0.0000 3
square_1 0 xrot Spline 90.0000 1
square_1 0 xtran Spline 0.0000 4
square_1 0 ytran Spline 0.0000 5
square_1 0 ztran Spline -3.3790 6
Its diffuse color is red=0, green=128, blue=255, with the ground texture map.It looks OK in display, as here.