bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
jdredline posted Wed, 02 July 2008 at 6:25 PM
Apollo does have a Hair TransMap, which we all know is way better than painted on hair.
Jepe's texture doesn't have a TransMap, all the hair was painted on (I believe, by hand.) In fact, he provided in that package 4 separate Maps with different degrees of hair. Hopefully from what he's learned in this thread, in the future, he'll provide 1 hairless texture and then 3 separate TransMaps.
So the picture on the left is AMUCFS with Jepe's Dick AM VI plugged into it. Again, Jepe doesn't include a Hair TransMap and that's why the hair is so flat in left picture.
I took the texture map into PS and desaturated it, blew it up with light so almost everything washed away. I then erased everything that wasn't hair and wa-la: A Hair TransMap. Which is applied on the right and makes the hairs POP off the body. I l;earned all that with your help.
Now, I just need to figure out how to apply Hair TransMaps in VSS so get them on my models in the future.