WarKirby opened this issue on Jul 03, 2008 · 10 posts
shuy posted Thu, 03 July 2008 at 11:57 AM
I have no experience with reading pz3 files and cannot open your scene without your character props and textures. Refering to real life I think that sword should be parented to hand ;)
As was metioned above you can parent object to object for whole scenes. Parents cannot be changed during animation.
Quote -
- I attempt to save the current pose to the library, as it's one of the ones I want.. At this point, my figure's neck stretches stupidly long, the left arm goes into a straight out pose, and the sheath on the back falls to the floor. What the hell is going on ?
Your pose cannot be saved correct, because some body parts are animated refering to prop. For example transfering X unparented hand you move it along body X ax. Parented hand moves along prop ax - if you rotate prop along Y ax X ax is completly different.
Ref neck behavior
Anyway you are trying to make something very complicated. Remember that you can make 2 scenes and later join avi files in 1 movie.