picnic opened this issue on Sep 19, 1999 ยท 8 posts
picnic posted Mon, 20 September 1999 at 8:38 AM
Well, some of the things you mentioned before helped. Telling me to flip the verticals for an .obj in Poser was a good tip, for instance (I said above that maybe I shouldn't have flipped the verticals, but that's just for the texture, not the model I discovered). I went ahead and remapped the FJacket1 of Hokusai's also and that went totally smoothly. I took your advice and played around with mapping types and other stuff within UVMapper and see that you can do a lot with it for various purposes. Thanks, Diane