SeanMartin opened this issue on Jul 05, 2008 ยท 5 posts
SeanMartin posted Sun, 06 July 2008 at 5:45 AM
Nope, normals are fine. The textures are all at full strength in the materials room. There's nothing that should be making these invisible, save for the fact that the new geometry was (probably) made in UVMapper? I've had similar problems with other remapped items; could that be the issue?
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