Forum: DAZ|Studio


Subject: Shadowy Secrets

Mari-Anne opened this issue on Jul 07, 2008 · 16 posts


Lighthorse posted Mon, 07 July 2008 at 4:05 PM

Normaly the Deep Shadow Map on the main light is enough, just make sure the light is at the right angle to cast the shadow and the other lights shadows are off. The surface reflections should be
at  0 - 40 depending on the object unless you are trying to make a mirror.
Check the angle of the light casting the shadow

Lighthorse
FalconArts.Com