bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
jdredline posted Tue, 08 July 2008 at 4:50 PM
RE: replacing displacement maps. 2 kinds: Head & body
Dang! That's actually a good reason for not having the option of replacing what's in the control prop with what already exists.
Although, most models have separate head and body maps. Would it be possible to add an extra option to ask whether "head", "Body" or "All" when changing out maps? (I know nothing of python - just throwing things at the wall to see if anything sticks) It would certainly make your VSS even MORE versatile!
As far as having a Texture Map hooked up for Displacement, I didn't check to see if the pre-existing character was set up that way. I'll check it out tonight when I get home.
Also, pre-existing characters with AMUCFS loaded don't fall into the correct positions once VSS is applied. I post examples later tonight when I get home.