santicor opened this issue on Jul 08, 2008 · 9 posts
santicor posted Fri, 11 July 2008 at 4:16 PM
CAGE
I checked out your link to your free stuff.
how is your freebie for MAGZONE group restrictions different than - if I create a polygon group and leave out the polygons that I do not want to effect.
This thing you have might be very interesting
PROBLEM: if i make a polygon group that chooses, for instance, a large part of the figures butt cheek, but i do not include the polygons that start to come around the outsides of the butt cheek ( i want to morph the rearend to bubble straight back out, but not fatten it to the side)
what happens is i get some wierd stretching of the texture between the last set of polygons chosen and the polygons not chosen. Is your mag zone limiter something that i can use as an alternate method, i want to choose a PORTION of a body part, magnetize it, with no stretching away effect from the unchosen part of same body part
Thanks
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