3DNeo opened this issue on Jun 06, 2008 · 557 posts
ghonma posted Tue, 15 July 2008 at 3:47 AM
Quote - Have no idea how rigable or texturable he'll even be, but I know how insane I am to try and model a mesh this complicated.
It doesn't have to be complicated, those flame thingies can easily be added later with displacements. And tris are not a problem as long as you hide them in areas that are hidden or wont be deformed a lot. eg you can put them inside the ears, nostrils, eye socket etc.