Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


bagginsbill posted Tue, 15 July 2008 at 3:03 PM

Now you need to populate the actual hoof shader. I'm not going to get into this too much just now. All I'm going to talk about is how to set up image maps.

For each image map you intend to use in the shader, add a node and connect it to the place that indicates its purpose. Here I've connected to Diffuse_Color, Specular_Color, and Bump.
 


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