efstarlet opened this issue on Jul 09, 2008 ยท 156 posts
LazyLeopard posted Wed, 16 July 2008 at 5:25 PM
I'm seeing some marked changes in the rendering in SR3, possibly connected with ambient occlusion, maybe? The most obvious effect I've seen where a water surface intersects a skin surface which has had a shader added using this Unimesh Realism Kit.