redtiger7 opened this issue on Jul 16, 2008 · 10 posts
grichter posted Wed, 16 July 2008 at 7:13 PM
Easier way. I assume you know how to add a runtime. Just add your P7 runtime to your PPro runtines. That is what I did and it works like a champ.
Granted I have all my morphs, geometries and textures in the main base runtime (now PPro). I did copy those from P7 to PPro. Being on a mac all my external runtimes have symlinked directories of my PPro geometries and textures out in them. Not sure if this helps PPro find things faster or not, but it is needed to work with WW2 as the obj file has to be in the same runtime as the cr2 of the source item you want to convert. The symlinked folders tricks WW2 into thinking they are there, when they are really not.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"