3DNeo opened this issue on Jun 06, 2008 · 557 posts
Diogenes posted Sat, 19 July 2008 at 10:52 PM
Quote - **Now that one, I'm liking. Seam area down the middle, around the ears and the neck looks to be all there is to worry about.
It does still look a bit whonky in the nose/mouth area. Are those the lines you were speaking of? And there's something not right on his mouth. Like an artifact or another of those swaps? Couple of small "dots" on the backside as well. Bottom image, right hand side, left hand side of the head in the white square above the last black one and the white square right above that. Not sure what they are.
But the map itself looks to be an easy one to texture. Excellent!
**
Yes, those are the lines. one on the back of the head too. But It is all green. There is a tool I am using that makes the distortion show up as red for being squeezed together and blue for being stretched apart, and green for no distortion. It's all showing green now so that's good. But I still need to tweek it to get those spots straight and square. I think I like this one too it's just a little bit blurry right on top of the head but thats the worst of the distortion, I will see if I can work it all out. I'm doing it by hand because the automatic unwrapper tools just don't do a good job.
Hey! I got my copyright papers back today on the model so that's good :)