Forum: Poser - OFFICIAL


Subject: Hurrah for Poser Pro!

SimonWM opened this issue on Jul 21, 2008 · 14 posts


SimonWM posted Mon, 21 July 2008 at 1:28 PM

Quote - Not to sound negative in any way but 64 bit capabilities in a CG aplication is far from cutting edge these days.
Only example i know of is Vue who has had it for quite some time.
Im guessing Maya had it for a while as well (quick googling leads me to suspect since 2006).
And also 64 bit is even further from new technology, existed since the 1960's, since 2003 in PC's.
Id rather say that any aplication that makes use of large amounts of RAM and CPU and that doesnt have x64 if getting behind.
Ive had a x64 system for over 1.5 years and been patiently waiting for something like this, now im not getting it since the issues with exporting to vue :/

Anyways i apologice if my post comes out as negative, it's not meant that way, just wanted to point out that poser is very far from cutting edge ;)
And im glad that you are happy with your new system, i wish i could get a desktop so i could buy a monster system as well :D

Well I'm looking at it from an animator' with a thin wallet  perspective. As a 3D Studio Max user I know most CG applications have had 64 bit versions for about a year or so which is how it should be when clients are paying over 3 grand for these applications and are under subscription. Still that it has taken roughly a year for Poser to catch up is pretty impressive when putting it in its right context which is our Vue/DAZ/Poser world. It talks good about Poser's intentions to position itself as much more than a hobbyist tool. 

Poser is a darn good tool. I have used Character Studio & MotionBuilder which I loved but that after Autodesk stopped the artist version couldn't afford.  Poser is a good solution that gives results and I hope it keeps improving and I'm happy to see it improving with tools that make my work easier.  It has always surprised with capabilities found in much more expensive suites. I see much negativity going on, perhaps if more people here had tried high end packages they would realize that bugs are universal and that finding them hurts a lot more when you had paid an arm & a leg for your software.