bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
jdredline posted Thu, 24 July 2008 at 10:11 PM
I took the map into Photoshop, desaturated, inverted, then proceeded to paint black around the decorative parts, teaked the darkness and saved as a Displacement Map.
I attached the Image_Map Node to the Bump plug with a value 3.
Way more trouble than I wanted - but I guess you have to work hard for the good stuff.