bagginsbill opened this issue on Apr 23, 2008 ยท 2832 posts
Starkdog posted Mon, 28 July 2008 at 12:01 AM
BB,
I posted this over at RDNA, but I'll also ask here in case things get lost:
I'm working on a scene with V4 on a beach. I've got the wet/oily part down, but I am looking for a way to get her feet to look like sand has stuck to them, like in real life. Other than creating a sock with transmaps and sand textures, is there a way to add a shader with masks? This way, we could make different parts of her body sandy, yet still be able to have an underlying texture set? Thanks, -Starkdog