Forum: Poser - OFFICIAL


Subject: Free Environment Sphere/Dome props and Effects Shaders

bagginsbill opened this issue on Jul 29, 2008 · 156 posts


bagginsbill posted Wed, 30 July 2008 at 12:12 PM

In that thread I linked above, on page 2, I actually said how to make your own IBL.

But that was before I understood the problem of gamma correction, and also before I fully understand that "mirror ball" format is not the same as "angular map" format. You need angular map format for accurate IBL in Poser, and you need to take gamma correction into account for accurate color reproduction. That's why I have a custom prop shape and a custom shader - not a straight up reflection shader.

If you want to try the technique discussed in that thread, even though it is wrong on two counts, it is written here:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2697974&page=2#message_2983155

 


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