MatCreator opened this issue on Aug 03, 2008 ยท 11 posts
MatCreator posted Wed, 06 August 2008 at 5:59 AM
In the Top Left Image, I used an old volumetric cloud primitive, and placed it just at the characters torso... Its at its default settings and size, totally NOT the effect I want. The Top Right image uses a cloud primitive, again at the torso and at default settings and size, hardly visible...
Now in the middle right, we begin to see "Something", and thats a start. Thats the volumetric cloud w/ its hot point centered and set at the screen center (so basically it encompasses the entire scene w/i the primitive) at its default settings... The Middle Right I went crazy w/ the settings, trying to get a cloud so thick, youd need a sword to cut through it. To my surprise, the render wasnt just a cloud (I wasnt expecting anything to be visible), but would like to understand how that darkened the scene w/o any visible cloud/fog... The bottom two, all set back to default settings, and only increased the density, at 90 and 100 respectively... Even at 100% density, the cloud/fog isnt thick and clumpy and doesnt seem to "interfere" w/ the rest of the scene... Even before I can resize/position the cloud to where I want it, I want to achieve the proper effect...
Any ideas on what settings I should use?!? So far, I like the volumetric cloud best but think the settings could use adjusting... Any ideas before I go off rendering 1000 experiemental renders =)
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