heartrotica opened this issue on Aug 07, 2008 · 16 posts
adp001 posted Thu, 07 August 2008 at 2:00 PM
Seams a very bad idea, because other props/figures may need this.
Sorry, but the best way to avoid something like this is to construct a better mesh.
Look at the image. The one on the top results in what we allready know. The second one is how you should construct "sharp edges" in your models.
A way around: set a displacement-map.