Forum: Poser - OFFICIAL


Subject: New figure...opinions?

bouncypig opened this issue on Aug 07, 2008 ยท 22 posts


Helgard posted Thu, 07 August 2008 at 11:36 PM

Hi, I'm the maker of Vincent, so here's some advice.

The pose files in Poser 7 and up are universal poses, and work on a system of comparing the length of body parts in your figure to Simon and adjusting the pose to work on your figure. So, to make your figure good for animation, you have to get the relative lengths right. So to check the relavent lengths, load up Simon next to your figure, and scale him up to the same height. At exactly the same height, the knees, hip, shoulders, elbows and hands must all be at the same heights. If they are not, you are going to have problems using standard poses and BVH and motion files on your figure, which will cut down on his useability for animation.

Also, the neck on your figure is maybe too thick. With standard poses and motion files you are going to get a situation where the head is going to move into the neck, or the neck is going to move into the body. I don't know, maybe you have found a solution to this, but it is one of the problems we are having with our Orc character for Vincent.

Other than that, the style looks good, and the figures look fresh. Good work.


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