shokan opened this issue on Aug 09, 2008 ยท 13 posts
Rutra posted Sun, 10 August 2008 at 6:34 AM
The format is obj.
I do have good experiences with Zbrush and Vue together. Of course, high poly count will choke Vue, as said before. I managed to successfully import objects up until 700K or 800K polys.
To texture, I normally use one of two options:
After the object is modelled:
Render and see. It should work.
You can also apply any material in Vue. If you want to apply several materials in one single object, one easy way is to create several polygroups in Zbrush (with your favourite method, there are several ways, see below my preferred). Then export the obj. This will come in Vue like an object with various sub-objects. To each one you can apply a different material (including bitmap based materials, of course).
The method I prefer to generate several polygroups in Zbrush is to mask, apply transparency, leave on screen just the polys that you want to be part of that group, click on "group visible" on the tools palette. Do this for each group you want to apply one material in Vue.