eyeorderchaos opened this issue on Aug 12, 2008 · 11 posts
eyeorderchaos posted Tue, 12 August 2008 at 10:42 PM
So, the script detects what things you have changed while it is running, and applies a waveform to all of them ? IOW, if I set the low values for both wings and a finger and punch "mark one", then the high value for these parts and punch "mark 2", then enter the rest of the info (start and finish frame numbers, damping and wave shape), I will end up with flapping wings and a wagging finger? Cool.