muralist opened this issue on Aug 13, 2008 · 24 posts
muralist posted Wed, 13 August 2008 at 12:16 PM
Thanks bagginsbill. What I'd like to do is output the AO to multiply over a texture map and bake in some of that shadow. I don't want to bake in regular shadows, only the stuff that accumulates in the crevices for a dirt map.