Forum: Poser - OFFICIAL


Subject: Output ambient occlusion map

muralist opened this issue on Aug 13, 2008 · 24 posts


muralist posted Wed, 13 August 2008 at 12:16 PM

Thanks bagginsbill.  What I'd like to do is output the AO to multiply over a texture map and bake in some of that shadow.  I don't want to bake in regular shadows, only the stuff that accumulates in the crevices for a dirt map.