Forum: Poser - OFFICIAL


Subject: Output ambient occlusion map

muralist opened this issue on Aug 13, 2008 ยท 24 posts


bagginsbill posted Wed, 13 August 2008 at 12:58 PM

Muralist,

I've heard that Max and Maya can both do texture baking. I'm assuming you don't have these apps.

Perhaps you could enlist the assistance of some fellow Rendo members. Maybe you could get someone who has Max or Maya to take your prop and bake you an AO crevice map for it. Once you have that map, you could use it in the material to drive dirty effects, using Blender nodes. You wouldn't have to generate a new crevice map unless you changed the geometry.


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