muralist opened this issue on Aug 13, 2008 · 24 posts
vincebagna posted Thu, 14 August 2008 at 12:43 PM
Quote - Have you looked at Advanced Render Settings:
[ Shaderworks Advanced Render Setting
](http://www.runtimedna.com/mod/bcs/index.php?ViewProduct=3322&TopID=166848)- 1 main script for Poser 7
- 1 main script for Poser 7 Pro, with new features (gamma correction and HDRI output
- Color Render passes: Diffuse, Specular, Ambient, Color, Shadow, AO
- Special Render passes: Wireframe, Geometry, Displacement, Altitude, Z-Depth.
This script produces AO on the render, the OP wants AO as a texture map, following the UVmap of the obj. Exactly as Stonemason uses for his texturing, see his Hard Surface Textue Painting tutorial :)