Forum: Poser - OFFICIAL


Subject: Output ambient occlusion map

muralist opened this issue on Aug 13, 2008 · 24 posts


vincebagna posted Thu, 14 August 2008 at 12:43 PM

Quote -  Have you looked at Advanced Render Settings:

[ Shaderworks Advanced Render Setting

](http://www.runtimedna.com/mod/bcs/index.php?ViewProduct=3322&TopID=166848)- 1 main script for Poser 7

This script produces AO on the render, the OP wants AO as a texture map, following the UVmap of the obj. Exactly as Stonemason uses for his texturing, see his Hard Surface Textue Painting tutorial :)

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