bagginsbill opened this issue on Aug 13, 2008 · 158 posts
Synthetic posted Sun, 17 August 2008 at 3:35 PM
BB--
thanks. could you give me a few more tips as to exactly placing the dolly cam? i'm having trouble grasping the relation between the IBL (viewpoint) i generate and where i put the camera.
do i essentially want to pretend that the dolly cam is the "eye" or viewpoint for whatever POV i am going to render from? and then generate IBL from there?>
perhaps just a link to how the contents of the IBL sphere map relate to a 360 degree environment would be handy to if you have one.
thanks a bunch!
r/.