Tooshi opened this issue on Aug 18, 2008 · 24 posts
dan whiteside posted Mon, 18 August 2008 at 7:15 PM
Try going into the render options and cutting the Max Ray Depth from 6 to 4 (or even 3). This may not work for you because you may end up with some obvious non reflective/transparent polys but certainly can cut down on rendering time.