isaacnewton opened this issue on Aug 21, 2008 · 6 posts
melikia posted Thu, 21 August 2008 at 4:07 PM
Dig deep in the skin in poser - i dont have the elite textures, so cant exactly tell you...
ive found some skins with that eye reflection and it ends up being faked with a map. find one of those =D
use the map in vue - under variable highlights and/or variable reflections. just take playing to figure out a good combo.
the elite textures and some of the newer ones crash vue due to 1) their abysmally large maps and 2) the spaghetti junction you see in the material room in poser. I had "okami" crash vue 20 times in a row trying to import her - and finally had to remove the majority of the strands of spaghetti to get her to go. shame, because her skin WAS very pretty and ends up a bit flat in vue. oh well =D
my suggestion - manually reduce the size of the maps and have poser use the smaller versions - THEN import using shader tree and see if that helps. if not, there's always faking the whole thing like i said above =D
Rarer than a hairy egg and madder than a box of frogs....
< o > < o > You've been
VUED! < o > < o >
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