Forum: Poser - OFFICIAL


Subject: Daz Marie Eyebrow revolt: give us your bushy and natural, your wild and ......

operaguy opened this issue on Aug 22, 2008 · 16 posts


operaguy posted Sat, 23 August 2008 at 10:19 PM

the texture is too uniform. That is very little character in the skin. This is "okay" in the sense you can thow in inperfections. But this defaul is not in balance with the lips, which are full of detail, discoloration and interest.

I am finding trouble at the tip of the nose! seems like no matter what morphs I use on the nose, the texture is stretched right at the tip and requires remidial PostProcessing. Now, this could simply be an issue with the V4 mesh (not enough poly density there)

I am not thrilled with the Elite eye maps/shaders overall. I am beginning to give up on the Daz eye solution and revert back to Blackhearted's model and textures.

Finding oddities with the eyelash transmap in Carrara, but have not yet determine if that is Marie-specific yet.

I am a big fan of the Lana maps! Marie (once you give her proper eyebrows) is cool too.

::::: Opera :::::