Forum: Poser - OFFICIAL


Subject: V4 In 3DSMax --- Need some advice and tips.....

operaguy opened this issue on Aug 26, 2008 · 156 posts


operaguy posted Wed, 27 August 2008 at 12:01 AM

I want to say that I am very aware that V4 is considered hi-poly for Max and that previously the wisdom has been to work with low-poly (7,000-18,000 count) mesh for animation, then to smooth, subdived or normal-map at render.

I have already determined that my needs as a story teller can adequately be served by a straight-forward import of the full V4 mesh with a selected set of morph modifiers. I've loaded four V4s Into the program (which is twice as many as I'll need) plus some architectuaral models with materials. The viewport response on my equipment with Max2009 was quite satisfactory. The gain in simplicity is attractive to me.

::::: Opera :::::