operaguy opened this issue on Aug 26, 2008 · 156 posts
bandolin posted Wed, 27 August 2008 at 11:38 AM
I'm inclined to agree with pjz99. I'm not quite sure why you want to exclusively use V4. I've imported almost every Poser figure (from Don and Judy to V4 and Apollo Maximus) into 3DSMax for comparison. I wanted to see surface topology and poly counts because I want to learn how the pros create figures. My favorites to date are actually James and Jessie. Reasonable poly count, nice surface topology, easier to rig IMO than even V2 or 3 and texture maps are understandable. V4 is a complete mystery to me. If you've managed to have a fully textured V4 in Max then I can see your reasoning. But what you save in UV mapping you'll lose more than double in rigging.
Even if you don't want to model the figure yourself, there are quite a number of free human characters out there as you already know. I'm sure Turbosquid isn't the only repository out there.
Anyway, all this to say good luck with V4 if that's your final decision. I hope you'll let us know how it goes.
<strong>bandolin</strong><br />
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