Forum: Poser - OFFICIAL


Subject: V4 In 3DSMax --- Need some advice and tips.....

operaguy opened this issue on Aug 26, 2008 · 156 posts


ghonma posted Wed, 27 August 2008 at 2:20 PM

Quote - Pardon me, but after having done a fair amount of UVmapping I don't think it's trivial to UVmap a 60k poly human figure, not at all.  Making a new UVmap that's better than what is already there (which frankly is not all that great for 2d image editing), for a model with this many polys, is a couple of months of work.

You can use pelt mappers or proxy uv maps to name just two approaches that are pretty painless and fast. I'm not sure why you think it takes a couple of months to do this. Maybe you need to find better UV mapping tools ?

Quote - If you've done this yourself, maybe you can show everyone how the inner elbows turned out; how the buttocks and hips look when the thighs are bent in either direction; how the collar movement looks; how the knees look when fully bent.

You'll just have to take my word for it. I'm not gonna post my setups here just so some shameless merchant can go and nick them.