Forum: Poser - OFFICIAL


Subject: Reflections in pool

shante opened this issue on Aug 26, 2008 · 26 posts


shante posted Thu, 28 August 2008 at 9:30 PM

Exactly. I seem to be using the wrong terminology here but in effect I am trying to say what you are.
I understand and that is why I gave up on the color ripple texture mapped to the flat plane I was originally shining light through. That is why I decided to use a high contrast black and white texture map on a flat plane, either positive or negative add transparency added so the shadows would be created by the lights filtering through the transmapped plane. What I understand is that the transmapped flat plane will work as a mask...sort of like pointing a light at your hand..it is opaque so it casts a shadow on the wall.

Are we on the same page now!?  :)