operaguy opened this issue on Aug 26, 2008 · 156 posts
Conniekat8 posted Sat, 30 August 2008 at 8:32 PM
Quote -
Quote - I'm very curious though, what it is that Max will offer that Cararra won't, for what you're needing, is it the cloth sims?
For character animation, there's a lot that Max can do that Carrara won't. Aside from pure rendering optimizations (which one may or may not utilize), there's things like morph-driven textures (allowing you to do such things as change to a custom bump map automatically when certain morphs are dialed in), adding to the realism of expressions, etc. I could go on if you like.
While all of the above is true, before you go on thinking I'm clueles about max, I need to clarify that my question to Operaguy was within the scope of specific items that he was interested in, and not a comparison of Max Vs. Cararra. Operaguy is interested in non-photorealistic animations made with use of poser content, and not full featured use of Max's abilities, AFAIK. So, within scope of his interests, I was curious where Cararra fell short.
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