SimonWM opened this issue on Sep 01, 2008 · 10 posts
SimonWM posted Mon, 01 September 2008 at 1:30 PM
Quote - Honestly you may as well apply the PZ2 to a figure and look for
the visual anomolies in the Graph EDITOR it will likely be quicker and more accurate.
IMHO-wolf-
That would work if I didn't need to distribute the animations. I need some morph channels in the PZ2 file to carry animations and other not.