vncnt9663 opened this issue on Aug 29, 2008 · 4 posts
Rayraz posted Mon, 01 September 2008 at 3:16 PM
That is actually really weird. In bryce 5 this error did not exist yet. They might want to look back at some of the old code and see if they missed something... I've generated a scene with thousands of trees and it rendered without problems on a computer with only 512mb of ram showing no signs of extensive swapping either.
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