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Subject: Carrara 6.5 ???????


yblade ( ) posted Mon, 01 September 2008 at 3:09 PM · edited Fri, 29 November 2024 at 9:34 AM

Hi, all

Upgrade carrara 6.5:

That end did this upgrade? 
Someone it knows it? 

Thanks


BAR-CODE ( ) posted Mon, 01 September 2008 at 3:29 PM

okay ..what is it you want to know?
I  cant make anything from your lines..

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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sparrownightmare ( ) posted Mon, 01 September 2008 at 3:33 PM

I think it's Yoda speak for.

_translation commencing----
Carrara 6.5 Upgrade?  Does someone know anything about this?  Did the program end?
_Translation complete-----

Answer.  It was something Daz was thinking about, but they decided to shelve the project at the last minute so they could concentrate their efforts on Carrara 7.


GKDantas ( ) posted Mon, 01 September 2008 at 4:17 PM

Yes Carrara 6.5 was cancelled based in the answer from the users forum at Daz site. We all will need to wait for Carrara 7, maybe in the end of the year... for luck guys like me I could use it during the open beta.

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sparrownightmare ( ) posted Mon, 01 September 2008 at 4:21 PM

Lets just hope they don't come out with some buggy version with features no one will use and bad stability...  I for one know that it had better have a bunch of new features that I can actually use, and they had better make it a lot more stable than 6.1.2.  Otherwise I'll just keep 6 until 8 comes out. :)


GKDantas ( ) posted Mon, 01 September 2008 at 4:24 PM

I really dont see the so much talked unstable Carrara... if you use Poser content, a lot of polygons and other things it will crash for shure. But I work all the time with it and dont have many problems like I did with Lightwave.

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sparrownightmare ( ) posted Mon, 01 September 2008 at 4:32 PM

Yeh it is light  years ahead of Light Wave, but I tend to run into issues quite a bit.


GKDantas ( ) posted Mon, 01 September 2008 at 5:01 PM

Yes sometimes its true... But I already crash Maya too with simple boolean operation....

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Sueposer ( ) posted Mon, 01 September 2008 at 5:06 PM

I have next to no crashes with Carrara. Compared to Poser, Carrara is mega-stable.
The only problem I have with C6 is after I have had it open for several hours, it refuses to close.
I can close the current file, but the program will not stop. I have to shut down with the task manager.


GKDantas ( ) posted Mon, 01 September 2008 at 5:13 PM

Did you reported this to the Carrara Bug Track?

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Sueposer ( ) posted Mon, 01 September 2008 at 5:15 PM

No. To be honest, it never occurred to me! I'll send them a message.


GKDantas ( ) posted Mon, 01 September 2008 at 5:21 PM

Everytime you find a bug report to the bug track:

http://forum.daz3d.com/bugs/main_page.php

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sparrownightmare ( ) posted Mon, 01 September 2008 at 5:30 PM

Carrara can take a little time when it closes depending on how much there is in the page file, as well as some other factors.  I had mine take 15 minutes once because it was a very complex file.

Quote - I have next to no crashes with Carrara. Compared to Poser, Carrara is mega-stable.
The only problem I have with C6 is after I have had it open for several hours, it refuses to close.
I can close the current file, but the program will not stop. I have to shut down with the task manager.


Tashar59 ( ) posted Tue, 02 September 2008 at 12:41 AM

The way I read the threads about 6.5 was the majority of users that voted didn't want to pay for bug fixes and so Daz said fine, we'll just work on C7 and charge you for them then. So we don't get the bug fixes that were in C6.5. when we could use them.


GKDantas ( ) posted Tue, 02 September 2008 at 8:12 AM

Not only the bug fixes! 6.5 have some great features like 3D Paint with layers, model tools in Assembler Room (this is so cool!!)... and we will have to wait now...

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Tashar59 ( ) posted Tue, 02 September 2008 at 3:59 PM

That's the Problem. No bug fixes because we didn't want to pay for them. Daz could wait for those extra features in a version upgrade and still give us the bug fixes but that's does not seem to be whats going to happen.

Not right in my books. It's like Daz is having a tantrum. "If your not going to pay for it, We're not going to fix it."

I'm not saying that IS what Daz is doing, I m just saying that's how it looks right now. They may surprise us and get us a bug fix before C7 and Paris Hilton married for love. LOL.


nomuse ( ) posted Tue, 02 September 2008 at 4:17 PM

I'm not unhappy.  Sure, I'd love to have those fixes that were in 6.5 NOW, as well as the new toys.  But in the time since the 6.5 beta was released I've gotten a dozen emails from the bugtracker telling me they are finally getting around to assigning the bugs I started sending in before DAZ even bought the thing from Eovia.

Of course, now that they are aiming towards C7, I expect them to concentrate on new bells and whistles, new stuff to attract new customers, and one programmer will be allowed on alternate Fridays to go after some of the bugs that have been with the program for the last three whole-number versions (or longer).

(And in case you are thinking, oh, operator error, or maybe some bug that only happens if you double click while dragging on the second of two intersecting planes while using a computer running an older operating system and a non-conforming graphics card; one of the bugs they've FINALLY deigned to look at is that Carrara creates a bad UV-map on an ordinary cylinder.  Happens no matter how you created the cylinder, or how you chose to apply UV mapping.  Gives a bad seam that is obvious to anyone who takes the time to look at all sides.  Not a problem, perhaps, for native render -- you just turn the offending bit away from the camera -- but fatal for making ready-for-export content.)


sparrownightmare ( ) posted Tue, 02 September 2008 at 4:29 PM

As I have said before.  I'm an old programmer.  Haven't done it for years, but tmy point is this.  Bugs will always occur.  However, once found, they should be the TOP priority before moving on to something new (Which usually induces more problems).  Not correcting a bug that has been reported for months or even years is simply bad programming policy.  If you bought a car, which eventually was found to have a defect which wouldn't allow you to use the windshield wipers under certain .conditions, what would you say?  Now imagine a few years later, you have those circumstances happen and it results in you having to take a cab home because of a major rainstorm.  And further imagine that the automaker had a choice of fixing the wipers or workin on a new horn button, and chose the horn.  Software that has bugs is defective plain and simple, yet programmers have to add new gizmos rather than fix old problems at the behest of their corporate masters.  That's just unforgiveable bad policy, and those masters should be taken to task for it.  Oh well enough soapbox for now I guess.


nomuse ( ) posted Tue, 02 September 2008 at 5:04 PM

I understand the thinking and I sympathize with the economics.  Even with upgrades that cost a good fraction of the cost of the original software, your existing user base is not your primary source of income.  It's the new users you can entice -- and for them, more eye candy is the draw, not the grumblings (or relative lack thereof) on specialized forums.

And don't get me wrong, as such software goes Carrara is one of the most stable out there.

There is, however, a disturbing tendency in their bug-stomping efforts.  Not just that priority goes towards anything that interferes with importing V4, but that anything used to make decent export-level models is considered not important enough to even talk about.  Just by seeing what is most active on the bug tracker, one gets the strong impression that the software is being staged primarily as a content renderer.


Miss Nancy ( ) posted Tue, 02 September 2008 at 11:18 PM

jeez!  I didn't even get a chance to download it! :crying:
but fractal designs tried 3d painting in painter 3d and raydream, and it was
a compleat non-starter IIRC.  it's just a very inaccurate and naïve way
to do texmaps IMVHO.



nomuse ( ) posted Tue, 02 September 2008 at 11:34 PM

Does underline the oddity of there being several basic flaws in Carrara's UV-mapping abilities (not just omissions, but things that are buggy or just plain wrong.)  3d painting doesn't quite make up for having software that corrupts uv maps.


Fulvio ( ) posted Mon, 06 October 2008 at 7:26 AM

Before close Carrara, always do "remove unused object" and  "remove unused shaders".
My two cents  ; )

Bye
Fulvio


ShawnDriscoll ( ) posted Sat, 11 October 2008 at 2:58 AM

Daz is quick to cancel an upgrade at users request, but won't fix bugs at users request?  Interesting.

www.youtube.com/user/ShawnDriscollCG


ren_mem ( ) posted Sat, 11 October 2008 at 9:42 PM

I think what really happened is they moved on and dealing with the bugs after they had moved on would have been very costly. They may have had to move on knowing they were losing some key devs. This version may be significant since the old development crew is almost non-existent. Still small, but now w/ new devs. 
That Carrara closing problem I am pretty sure has been reported. Quite a few people seem to have had that problem. Often resetting the prefs file can help w/ Carrara weirdness. I have experienced it being slow to close, but not apparently as badly as some others.

No need to think outside the box....
    Just make it invisible.


InfoCentral ( ) posted Sun, 12 October 2008 at 9:36 AM

Quote - Yeh it is light  years ahead of Light Wave, but I tend to run into issues quite a bit.

I've had Carrara since version 3 and Lightwave since 7.5 and I can tell you for sure there is a huge difference between the two.  Lightwave is a professional program and Carrara is a hobbyist program.  The feature set between the two is the difference between night and day.

I don't know what importers you were using for LIghtwave because there are several out there but I know that Smith Micro just released their Poser Pro importer for Lightwave.  FREE to all Poser Pro users and there is another one from a for now not mentioned company that Spline God has been using for creating animations for a TV show.  This is to be released some time this month.

I like Carrara for what it is but lets not BS everyone here.  Now that Blender is getting up there in features and MicroSoft has released TrueSpace and the Video Training Library for it for FREE, I think DAZ should consider dropping the price on Carrara.  Back in the day Carrara was fairly cheap.  But then Eovia decided they needed more money back in version 4 and did a split with Carrara offering a Standard and a Pro version with the cost doubling in price.  I say it needs to return to the way it was before Eovia jacked up the price.  It didn't do them any good, they still went under and DAZ bought them out.


sparrownightmare ( ) posted Sun, 12 October 2008 at 11:48 AM

I use both C6 and Lightwave.  I hardly use LW.  the interface in C6 Pro is soooo much easier to deal with, and I have yet to run into something that I HAD to use LW for.  My only gripe with Carrara is it's hit or miss stability problems.  Right now I have it sitting in another window and it looks like it locked up AGAIN...  It needs to be a LOT more stable before Daz is going to be able to successfully market it to professional users and companies.  I am just doing a simple scene.  Mostly done in C6, with 2 Poser characters.  Not a lot of fancy objects all over the place either.  Oh well.  At least I saved it just before it locked up...  I hope 7 is more stable, or I will be staying with 6.2.1 until it is.


ren_mem ( ) posted Fri, 17 October 2008 at 3:58 PM

I'm not sure about lowering the price. I think the marketing is key and development of the sw. Carrrara development is extremely small and the marketing strategy to me needs some serious work. But since DAZ is primarily a content company, that may not change. I had hoped it would, but that still seems to be the model they use. Not that there is anything wrong with a content market. I just can't see that being the best way to successful software sales.

No need to think outside the box....
    Just make it invisible.


ShawnDriscoll ( ) posted Fri, 17 October 2008 at 8:08 PM · edited Fri, 17 October 2008 at 8:10 PM

I see Carrara ending up like Gmax.  And Daz like TurboSquid.  E-on is trying to do the complete opposite and not focus on content so much as selling expensive applications.  Not sure if either way works.  The trick is finding a way of getting your software into modelers pipelines where they'll stick.  If people are using your software just to render content, they probably won't spend money on modeling tools.  So the money goes towards more content instead of better modeling apps.

www.youtube.com/user/ShawnDriscollCG


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