stevelee opened this issue on Sep 07, 2008 · 19 posts
Sueposer posted Sun, 07 September 2008 at 9:51 AM
Just a note: I applied a fractal displacement to the horns of the untextured millenium dragon. When I applied a color shader to the whole figure: KABOOM! The fractal spread to the entire figure in the preview, before freezing the program. So this may be an issue of interaction between the UV map and fractal displacement. (?)