JenX opened this issue on Sep 07, 2008 · 44 posts
Darboshanski posted Sun, 07 September 2008 at 3:41 PM
Quote - > Quote - I'm not going to touch them, as hubby has them tweaked to perfectly work with his games ...
Some drivers let you save profiles for particular programs.
There are also a few options that affect the OpenGL preview in Poser, "Accumulation Buffer". "Hardware Shading", "Enhance multilayer transparency", and "Preview texture resolution".
The last three are the more likely suspects in a non-rendering crash, IIRC.
How do you adjust these or should I say what should these be set at. Mine are as follows in the preview tab:
Accumulation Buffer set to software
Hardware Shading box is not checked
Enhance multilayer transparency box is not checked
Preview texture resolution is set at 512
Are there other recommended settings for the above?
I also have this same problems using a GeForce 8600 and I have to use SreedD to stop the crashes.