Blackhearted opened this issue on Sep 08, 2008 · 140 posts
Paloth posted Tue, 09 September 2008 at 1:05 AM
While Second Life, no doubt, is infested with idiots, thieves and non-creative parasites, it would be a mistake for content creators to shiver with revulsion and dismiss it utterly. I’ve heard news that some independent Second Life modelers and texture creators as earning over $40,000 a year.
Is catering to Second Lifers any less noble than trying to capture the imagination of the Poser market with the 100,000th V4 G string?
Personally, Second Life is off-limits due to my 56k connection. I’m curious about what it looks like there, and how people manage to entertain themselves in a non-game environment.
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