thaichris53 opened this issue on Aug 21, 2008 · 56 posts
bagginsbill posted Thu, 11 September 2008 at 10:21 AM
(Note: The Scale is not important. I scaled the light up so in preview I could see the little light-orb better.)
On a point light, the rotation transforms are irrelevent. All that really matters here is the Red, Green, Blue values, the Intensity, and the XYZ translation (position).
When you move the light, you need to take note of those coordinates. Also, my shader is ISF shader is set up for inches, so set your Poser Display unit to inches before you read off the numbers.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)