Forum: Poser - OFFICIAL


Subject: How do u make a campfire reflect on the people around it

thaichris53 opened this issue on Aug 21, 2008 · 56 posts


bagginsbill posted Thu, 11 September 2008 at 10:27 AM

Here is the scene setup.

The first tree is a real 3D prop. The second tree is just a one-sided square with an image and a transmap.

For the barrel, I just used a Poser cylinder.

For the fire, I used a one-sided square and a photo of fire from free stuff. The fire didn't have a transmap, but I was able to create one dynamically with nodes. I'll show the shader for that.

The fire photo was of fire in a barrel, and it took me some time to line up the photo with my actual 3D barrel. Once it was right, I was REAL careful not to move my camera. I only used Focal length to adjust things, which retains the perspective overlay of the fire photo against the cylinder.

Look closely above the barrel, just to the left of Simon #4's hand. That is my point light. I did that position so that the barrel would block some of the light hitting the ground. If you raise the point light, then the barrel's shadow will be smaller.

After positioning the light, I took note that the XYZ position (translation dials) was 0, 50, 0 IN INCHES.


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