Forum: Blender


Subject: ShrinkWrap - the Clothing Modeler's Best Friend

SickleYield opened this issue on Sep 10, 2008 · 33 posts


SickleYield posted Fri, 12 September 2008 at 3:36 PM

That's what I thought! 

Anyway, there's no possibility that I will EVER make anything from which ANY DAZ geometry could be extracted, and I'm certainly not going to make any catsuit-type clothing (I hate catsuits, no offense to those who make them) nor clothing from which other people are meant to make their own meshes.  I'm not out to rip anybody off or violate anyone's copyright or EULA.  I just want to use the tools available to me to make a good product.

And if AerySoul can get away with it in Maya, I can't imagine how anybody could object to a vastly-less-sophisticated Blender script. :lol:  AS will always be the team to beat (or at least to respect and envy) when it comes to modeling and texturing.