Attached Link: http://wiki.blender.org/index.php/Manual/Materials_in_practice
Ah, ok. To add a material to an object,
- have the object selected in object mode
- in the buttons window, go to the materials panel--it's the little button with the ball icon, or F5
- make sure that the red ball button on the top of the buttons panel is also selected--this is your material panel; the one that looks kinda like bricks or something is the texture panel, which you may want to look at, too.
- In the links and pipeline box, you may see an 'add new' button or something that says MA: material, something like that. There will be a little up/down button to the left of that, click it and there will be a list of all the materials in the scene that are available to you.