vholf opened this issue on Sep 17, 2008 ยท 10 posts
bagginsbill posted Thu, 18 September 2008 at 9:25 AM
Ok let's start simple and see if that's good enough.
On the "floor", disconnect the color map from Diffuse_Color. Connect it to Alternate_Diffuse. Set Diffuse_Value = 0 and Specular_Value = 0.
Your floor is now self lit. Lights and shadows will have no effect on it.
To make it darker, adjust the color in the Alternate_Diffuse channel to a shade of gray.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)