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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: frankenstiening


radstorm ( ) posted Thu, 25 September 2008 at 4:02 AM · edited Tue, 26 November 2024 at 2:37 AM

or is that stien, or steen? :P

Anyhow, anyone know where I can find a good tutorial on how to interchange like the head of one character to the body of another. Such as V4, or G2 Jessi on Posette's body.

Someone said Planet 3D had one, but after 3 tries and no response to validate to join .. I gave up on the damn thing

Thanks


Daidalos ( ) posted Thu, 25 September 2008 at 5:41 AM

radstorm,

You might try here:

http://www.cocs.com/poser/index.htm

If that doesn't help please let me know.


"The Blood is the life!"

 


radstorm ( ) posted Thu, 25 September 2008 at 6:35 AM

Thanks Daidalos, I believe that is John Hoagland's site which is very informative,,but I did not find anything there about what I am seeking


EnglishBob ( ) posted Thu, 25 September 2008 at 7:01 AM

It's spelled Frankenstein - pronounced "Fronkenshteen" (at least it is if you're Gene Wilder). :lol:

There's a variety of ways to do this. The most complete involves making a new OBJ file with the head and body you want, usually with a specially made neck to join the two. You would quite likely need to remap so that textures from one or other of the donor figures could be used. Not a simple project...

A simpler method for a one-off picture is just to make the body of one figure invisible, and the head of the other, then parent them together. You can expect to need some postwork where the two necks intersect each other.


radstorm ( ) posted Thu, 25 September 2008 at 7:15 AM

Yeah I couldn't resist the Mel Brooks version :lol:

Thanks, EB,, but by just using the obj I would not be able to animate the character..correct?

That is my goal..to use the better looking heads, but with a body easier to animate such as Posette. V4 walks (from what I have seen) looks like she is having a seizure


pakled ( ) posted Thu, 25 September 2008 at 7:26 AM

"no, it's pronounced Eyegor. You don't say Froderick, do you?" - Young Frankenstien

seen that movie way too many times...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


EnglishBob ( ) posted Thu, 25 September 2008 at 7:49 AM

Quote - by just using the obj I would not be able to animate the character..correct?

You'd have to re-rig the new mesh. That's not too difficult since you can usually apply the body donor figure's skeleton, maybe with some adjustment of the head and neck joints. And of course you'd need to copy over all the head morphs. As I said, not a simple project.


radstorm ( ) posted Thu, 25 September 2008 at 8:06 AM

ok thanks..I will give that a try..and probably be back when I screw up  :lol:

Never tried this before :)


hborre ( ) posted Thu, 25 September 2008 at 9:18 AM

I read a post somewhere about someone actually bringing in the two models, parenting one to the other and making the head of one invisible.  I have seen one scene renders and they look convincing.  I don't know how they would respond to animation though.


Nance ( ) posted Fri, 26 September 2008 at 8:02 PM

Attached Link: Frankenstien'g using Replace Body Part with Prop

Try using "Replace Body Part with Prop" command.  Not very elegant, but works, is quick, and requires no re-rigging.

Tucan-Tiki asked a similar question recently here:

http://market.renderosity.com/mod/forumpro/showthread.php?message_id=3289504


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