bigdave1960 opened this issue on Sep 28, 2008 · 6 posts
kuroyume0161 posted Sun, 28 September 2008 at 3:54 PM
What is the polygon/point count on this thing? At that size, it must be hundreds of thousands if not millions of polygons and points. Poser can't handle that. Poser can barely handle V4. ;)
In Cinema 4D, use the Polygon Reduction deformer or, if you have used HyperNURBS, reduce the subdivision values. Then reexport.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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