Pinklet opened this issue on Sep 29, 2008 ยท 10 posts
Hoofdcommissaris posted Mon, 29 September 2008 at 12:17 PM
Lots of brushed metal shaders use at least a texture map in the bump channel.
I think there are procedural alternatives to make, but they will not act any differently in regard to bad UV mapping...
There are procedural metal shaders in this collection over here in the marketplace:
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=66545&